Talks & Topics

Girls and Games: Violet Nights

What do girls game? Most developers and ‘whales’, or prominent players, in the gaming industry are male.

Do industry leaders think this means girls and women are only interested in shopping with celebs in Kim Kardashian: Hollywood – the most downloaded game of 2016? How can, and do, female gamers break stereotypes? Join us in this third and final discussion around the art of gaming, focusing on female gaming and development.

Christina Myers, a PhD researcher at the Open University UK (Knowledge Media Institute) doing research on the use of Video Games for inclusive education and to raise awareness of gender inequality. This includes examining how we could make the process of designing games more inclusive and diversified by inviting contributions from outside the worlds of gender equality, game design and education.

Jade Leamcharaskul, a video game composer and sound designer aiming to bring cultural awareness and culturally correct and/or more appropriate options to games. She is also working on her own project, Hungry Whispers, under Jade-Wasabi Studios. Alongside her work she volunteers as a Video Game/STEMNET Ambassador to encourage interest in music, technology and gaming in the next generation. She is part of several advocacy groups that aim to promote diversity within the gaming industry, including Women in Games and BAME (Black, Asian, Minority Ethnic) in Games.

There will also be a performance from singer-songwriter Catrina Burns Temison. Hailing from south London, she performs her own unique style of 'substantial pop'. She released her debut EP Adolescent in 2016.

Violet Nights is a monthly event at Southbank Centre that offers a space for young people to explore ideas, socialise and experience art.

Dates & times

This event has passed.


Royal Festival Hall
Blue Room, Level 1


Free, but ticketed